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Kern Me!

Posted on October 7, 2011

Tags: design games type

Ready Steady Bang - 30 ways

Posted on September 28, 2011

My First Six Months of Programming: From Man-Rodent to Partyman

Posted on April 13, 2011

I’ve just embarked on learning programming, having absolutely no experience. "Oh man I’m already nervous.” That was the beginning of a path that I’m so glad I have taken. I’m not looking back.

Game Internals

Posted on December 13, 2010

GameInternals aims to spread knowledge of interesting game mechanics beyond the game-specific enthusiast communities. Each post focuses on a specific game mechanic that would normally only be known to high-level players of a particular game, and attempts to explain it in a manner that would be understandable even by readers unfamiliar with that game.

Tags: games pacman

~ @robleger Thanks for the #FF Robert! Appreciated! - yesterday ~

Recent Rants...

May 2, 2012
C4D Plugin Template
April 10, 2012
The Art of Rendering
March 30, 2012
NI Mate: Kinect Plugin for Cinema 4D
March 29, 2012
Inventing on Principle

Inspiration...

SixteenxNine
Great site dedicated to Mograph Boards!
Fabian Garzon
Fellow Miami mographer and friend with killer work!
SignalNoise
The incredible work of James White.
ToeJam
Mac utility app for After Effects.
Motionographer
If you animate pixels, visit.

About...

990Adjustments is the personal Website of South Florida based Motion Graphics Designer and Visual Effects artist Erwin Santacruz. Read more about me